AI Insights · Timothy · April 2024
Top 5 io Games in Russia Q1 2024
Discover the performance trends of the top 5 io games in Russia for Q1 2024, including downloads, revenue, and active users, based on Sensor Tower data.
In the first quarter of 2024, the top 5 io games in Russia showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
Snake.io - Fun Online Snake from Kooapps experienced a notable fluctuation in weekly downloads, starting at 144K in early January and trending downward to 72K by the end of March. The game's weekly revenue saw a moderate range, peaking at $214 in early February and settling around $111 towards the end of the quarter. Active users consistently hovered around 1.1M, with a slight dip to 1.04M by the end of March.
Paper.io 2 by Voodoo showed a strong upward trend in weekly downloads, beginning with 37K in early January and peaking at 356K in mid-March. The game's revenue followed a similar upward trajectory, starting at $94 and increasing to $171 by the end of March. Active users saw substantial growth, starting at 88K and reaching 532K in mid-March, before slightly declining to 435K.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced varied download numbers, starting at 4.8K and peaking at 9.3K in early January, then fluctuating throughout the quarter to end at 6.3K. Revenue saw a peak of $195 in early January, with fluctuations throughout the quarter, ending at $103. Active users showed a steady increase from 15K to 22K in early January, then fluctuated to end at 18K.
Wormax.io by ELYLAND INVESTMENT COMPANY LIMITED had relatively stable weekly downloads, starting at 4.2K and declining to 816 by the end of March. Revenue remained fairly consistent, peaking at $127 in late January and settling around $90 by the end of the quarter. Active users remained stable, starting at 14K and ending at 10K.
Little Big Snake from LittleBigSnake, Inc saw a steady download trend, starting at 7.5K and ending at 3.5K. Revenue peaked at $187 in early January and saw fluctuations, ending at $134. Active users showed a gradual decline from 24K to 16K over the quarter.
For more detailed insights and data, visit Sensor Tower.